fallout: new vegas do companions need ammo

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fallout: new vegas do companions need ammo

Mini nukes for the fatman do actually get consumed and I'd guess (although haven't tested) that this is also true for missiles. I'm curious if you've noticed them run out of ammo with other guns. Fallout Wiki is a FANDOM Games Community. Veronica is a Brotherhood of Steel agent that can become a follower fairly early on in the game. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. not with their companion weapon well they use companion ammo that has limitless supply. Same as how there's special "companion arrows" in Skyrim. pls help. Gun Runners' Arsenal (truncated as GRA) is a Fallout: New Vegas add-on released on September 27, 2011, along with Courier's Stash. How do you determine which weapons and armor a companion will use? Settlers still require ammo to use a gun but it doesn't seem to get consumed when they fire. RELATED: Fallout New Vegas: 10 Best Mods You Need To Try tell your cousin to stop using the pew pew, and be a man and use a recharging pistol. Leaving a companion without any of their magical companion ammo will mean that they will be unable to fire their ranged weapon until the ammunition is returned. 2 things must happen before the companion will switch to the selected weapon you have given to it. Companions are controlled via the Companion wheel. Once that companion is knocked out the fighting stops. This also applies to non-human companions who cannot wear armor, i.e. There do seems to be some exceptions for this though. For settlers things work slightly differently than with companions. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Do companions need ammo for weapons you give them and is Boone - Reddit Companions can use unique weapons with already built-in upgrades, such as the Ratslayer. However, I think I found evidence that it happens just now, at least on Hardcore mode/Very Hard . Manage all your favorite fandoms in one place! Lily Bowen, Rex, and ED-E. Which was the first Sci-Fi story to predict obnoxious "robo calls"? Espaol - Latinoamrica (Spanish - Latin America). Fallout Wiki is a FANDOM Games Community. Also to expand that further, their default weapons use a unique ammo called "Magical Companion Ammo". It was so untested that with some luck in 2-3 game weeks you can literally buy the entire Gun Runners' stock just from selling what you find there. Install hundreds of mods with the click of a button. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Unlike permanent companions, temporary companions do not use the companion wheel, do not heal automatically, and with the exception of Deputy Beagle, do not have an option to exchange equipment. All permanent companions have a unique quest line that can be followed in order to "upgrade" them, usually giving them new armor or new perks. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. The personalities of the companions in Fallout: New Vegas are all quite interesting, but one of the most interesting in the game is Veronica. Fighting Deathclaws when you're at LOW level <: P, I fought the law without losing reputation. @DCShannon so you are saying that you believe that settlers do not use ammo? GARU - Infinite ammo for your companions at Fallout New Vegas - mods A solution is recruiting the one that the other companions are ganging up on, so that they are essential. Did you give them ammo for it? Nice one Posts:3473 Joined:Thu Jun 21, 2007 5:30 am Using the console command "resurrect" on a companion (even while the companion is still alive) will strip them of any and all items given to them. Whenever completing a story quest, the next time conversation is started with a companion, they will talk about the quest. I'd suggest running her with melee (since she WAS a pit fighter and a damn good one at that) with decent armor with boosting stats like Strengthened or something. Companions will drop any weapons they had currently equipped if said weapon breaks. Will followers swap weapons "intelligently"? I've tried this with other companions, and they will use the new weapon, but only if you give them ammo, which they then consume until it is gone, at which point they switch back to their default gun with its magic ammo. They can also wear all types of armor and power armor that is not related to a faction, even without having the Power Armor Training perk. Some assets in this file belong to other authors. It can also be the only needed source of ammo for an energy weapon character as it may spawn more than 2000 cells weekly. Better yet do you know of a list that shows all the companions and shows what guns they can use. All eight permanent companions in Fallout: New Vegas. The poison will cause your companion to go unconscious a few times, but the poison will eventually wear off. Veronica, as a member of the Brotherhood of Steel, will wear Brotherhood power armor. Best of luck! Looks like i really need to make a full Legion playthrough. This mod allows permanent teammates and temporary followers to use most weapons with unlimited ammo (scripted refill). You only need to give them a weapon; they have infinite ammunition. Not sure about gear degrading, but Companions Infinite Ammo-mod saves you a lot of higher-end ammo, especially if you give Boone the All-American like I do every replay, it's become a habit since he stole it the first time. This mod allows companions to use any weapon as a companion weapon, with unlimited ammo. Is there a generic term for these trajectories? That covers settlers, what about companions? It only takes a minute to sign up. They share the same main characteristics as the standard version of the weapon and only differ in name, such as: Permanent humanoid companions can wear and/or carry all types of clothing that is not associated with any faction. The state of the armor and/or weapon that you give will not decrease when companions equip and use them. For example Boone is so damned deadly because his default weapon is the Hunting Rifle, whereas Cass' default is only a puny Caravan Shotgun. Directed by James Mangold, the movie also stars Phoebe Waller-Bridge, Antonio Banderas, John Rhys-Davies, Shaunette Renee Wilson, Thomas Kretschmann, Toby Jones, Boyd Holbrook, Oliver Richters, Ethann Isidore, and Mads Mikkelsen. Most companions use a weapon that's named after them. When you give them a different weapon to use, you have to give them ammo for it. And I've generally kept them full of ammo. The only time they don't use ammo is if they are using their default weapon. Should one tell their companion to wait for them at the Lucky 38, they will be waiting in the presidential suite ready to be rehired at any given time. It is possible to have up to two legitimately acquired companions in the party (one humanoid and one non-humanoid). Companions - Fallout: New Vegas Wiki Guide - IGN Generating points along line with specifying the origin of point generation in QGIS. 10 Things We Noticed in Zelda Tears of the Kingdom - Video Feature, Resident Evil 4 Remake: The Mercenaries Mode - Leon S Rank Gameplay, Indiana Jones and the Dial of Destiny - Official Trailer 2 | Star Wars Celebration 2023, Moon Mystery - Official Kickstarter Trailer, Resident Evil 4 Clockwork Castellan Locations. Generic Doubly-Linked-Lists C implementation. @DCShannon I'll have to keep a closer eye on them to see. Why did DOS-based Windows require HIMEM.SYS to boot? ], Guards not equipping the items I give them. Dread_nought 11 years ago #2. fallout new vegas - Do followers use ammo for a new gun? - Arqade The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. It only takes a minute to sign up. -spoilers-. thanks for testing, looks like giving alternate guns stlil requires ammo. Copyright 2023 Robin Scott. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Do companions need ammo? : Fallout: New Vegas As a former member of NCR First Recon, Craig Boone will carry or wear any NCR faction apparel. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Number one rule of Fallout 1 and 2. Folder's list view has different sized fonts in different folders. 2. you must give the companion amo for the gun that you want it to use. If you have several companions in the Lucky 38 at one time and leave weapons lying around, they may start to fight each other, and will die due to the fact that they are no longer listed as an essential. Version 1.1. Privacy Policy. Log in to view your list of favourite games. fallout 4 - Will companions/settlers still run out of ammo if I give What is Wario dropping at the end of Super Mario Land 2 and why? rev2023.5.1.43405. The follower can then be asked to rejoin. Companions will tend to take safer, if longer, routes to the player if separated, however, should the player be traversing steep ledges or cliffs they may fall resulting in them becoming unconscious, or die if in Hardcore mode. Do companions need ammo for weapons you give them and is Boones default weapon good. I know Raul changes to his Mexican Cowboy outfit (can't spell the right word) if you go that route, so I don't bother giving them armor or weapons after a while. 2023 GAMESPOT, A FANDOM COMPANY. Or the .38 ammo type at least (due to beginning with a pipe pistol)? Copyright 2023 Black Tree Gaming Ltd. All rights reserved. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. They also have more action points than you do. Sometimes when entering a casino, your companion will lose their weapons, and upon leaving, they will still not have their weapons. These companions are only available while playing the Dead Money add-on, they are only temporary and will not follow the Courier around as standard companions do: These companions are only available while playing the Honest Hearts add-on, they are only temporary and will not follow the Courier around as standard companions do: Temporary followers are NPCs that can accompany the player character during quests, or they might even offer their support only for a limited time or within a certain area. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. It originally had . Alternatively treating them with stimpaks very quickly after they are poisoned will prevent their health from becoming negative and actually heal them instead of killing them. Fallout New Vegas: The Best Follower For Each Type Of Build After that, hardcore mode can be turned back on. My companions only have the guns I give them. Magical companion ammo (Fallout: New Vegas), Do Not Sell or Share My Personal Information. Well, they did in 1 and 2. 5 Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. Cookie Notice How do i give my companion a different weapon (gun) So i have rex and cass currently, everytime i try to put a perfect condition weapon in cass' inventory she would still use the caravan shotgun, is there a specific weapon type i have to give her or smth? When the ammunition is dropped, you cannot pick it up again. So Nerve grants a total bonus of +50% damage and damage threshold to companions with 10 Charisma and only +5% to both at 1 Charisma. I haven't tested that yet myself. As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. A new Elder Scrolls game? (reference begins at 9:11:11), Do Not Sell or Share My Personal Information, Acquiring companions is necessary for the, Permanent companions are controlled via the. One does not need to have their companions actively following to gain their perks; they can be told to wait. Companions Infinite Ammo version 1.1 This mod allows companions to use any weapon as a companion weapon, with unlimited ammo. She will also accept apparel specific to the White Glove Society, and giving her the items White Glove Society attire or formal wear, will result in her teaching the unarmed move Scribe Counter. Embedded hyperlinks in a thesis or research paper. Companions Infinite Ammo Redux at Fallout New Vegas - Nexus Mods End of information based on bugged content, Q&A session with Josh Sawyer during a live charity stream. oh that is cool thanks. http://www.nexusmods.com/newvegas/mods/34912/. Are there any canonical examples of the Prime Directive being broken that aren't shown on screen? However, after waiting for a certain amount of time, companions will return to where they were originally recruited. updated Jul 11, 2018 There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. Arqade is a question and answer site for passionate videogamers on all platforms. Did the Golden Gate Bridge 'flatten' under the weight of 300,000 people in 1987? The thing I do is basically have her use the ammo that I used to use in my old guns, ie, I changed my sniper to .50 cal ammo, so I have a lot of spare 308, so I try and find something worthwhile that's a .308, etc. [random, baseless argument that companions are OP because they don't use ammo.]. This should not be needed for any companion or follower as the are now covered by the script. Manage all your favorite fandoms in one place! My cousin was one of the companions and he just wouldn't stfu about how much ammo he was burning through. When i try to enter the (player.additem000000f) cheat it doesnt work, Why? Copyright 2023 Robin Scott. Has the cause of a rocket failure ever been mis-identified, such that another launch failed due to the same problem? In this Legend of Zelda Tears of the Kingdom trailer breakdown, Logan Plant highlights Link's four new powers, along with bringing some speculation surrounding some hidden bits tucked away in the gameplay. Each companion also has a special attribute referred to in the game as Nerve. From left to right: Rex, Cassidy, Raul (Vaquero outfit), Lily, Boone (assault armor), ED-E, Veronica, and Arcade. I believe that you can you a weapon that uses the same ammunition and the ammunition perk still applies hope it helps. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. I'm going to try that tomorrow. If the next one is called, because of his MO, the underwear bomber, you'll know I'm on to something. You're browsing the GameFAQs Message Boards as a guest. You may need to completely dismiss the follower from your party. Magical companion ammo is a type of ammunition in Fallout: New Vegas. Do companions use ammo??? - Fallout: New Vegas - GameSpot Every permanent companion has their own quest, either side or unmarked. Companions Infinite Ammo at Fallout New Vegas - mods and community Magical companion ammo is a type of ammunition in Fallout: New Vegas . Will companions/settlers still run out of ammo if I give them a matching gun? Why did US v. Assange skip the court of appeal? Companions default armor doesn't degrade and their default weapons don't run out of ammo. Does a password policy with a restriction of repeated characters increase security? Ammo and companions in fallout 1 : r/Fallout - Reddit The moment you give them something different they'll need ammo to use with it. Companion ammo? - Fallout: New Vegas - GameSpot Forged in Gods very flames! For instance, all settlers carry a standard pipe pistol using the .38 bullet. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Weapons with a higher DAM that you give them do need ammunition supplied. Log in to view your list of favourite games. Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. Stats in Fallout 1 and 2 (and Tactics) work differently than the newer games. unfortunately when i equiped it to her she pulled it out, then when we got into combat went back to her default 10mm :(. Because Nerve only affects DT and damage, companion quests that bestow other bonuses upon completion (such as movement speed) are potentially less effective for those with high Charisma. If I give them an upgraded pipe auto pistol or pipe rifle will they now need bullets? When you give them a different weapon to use, you have to give them ammo for it. It's normally $20, but on Steam New Vegas goes on sale multiple times. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. This mod allows companions to use almost any weapon as a companion weapon, with an auto refill for the ammo supply. They will also stop using a weapon if it breaks, according to the wiki. To fix this, tell your companion to wait outside. Parabolic, suborbital and ballistic trajectories all follow elliptic paths. Go on nexus and type the name of each companion into the search panel. Yep, unfortunately you do need to give the companions ammo. In. How do you get companions to switch weapons?? - GameSpot If it's like NV, the 10MM ammo Piper uses for her default gun is actually different from normal 10MM ammo. Can I use my Coinbase address to receive bitcoin? What's the cheapest way to buy out a sibling's share of our parents house if I have no cash and want to pay less than the appraised value? Magical companion ammo (Fallout: New Vegas) This can happen to ED-E. Some of it is really ugly. The only way to kill a companion outside of console commands and hardcore mode is too serve them up as the replacement for, All companions in the base game initially had a basic concept design made by, Several remaining resources point to the game having at one point allowing the ability to have multiple humanoid companions. Fallout: New Vegas companions - The Vault Fallout Wiki - Fandom 2023 GAMESPOT, A FANDOM COMPANY. All trademarks are property of their respective owners in the US and other countries. This should "reset" their statistics, and upon completing the combat encounter, they should auto-heal just as normal. Where do you find the key for the 2nd floor of the broadcast building at Black Mountain? So you'll have to supply them. Do you know any companions that use energy weapons, I'd like to give my gattling laser away. How many players quit playing the game when they got stuck on an endless loading screen? equip someone with a minigun and 1 ammo, they can blast away all day! @DCShannon Is it a magic gun too? Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. #1 Quiet Wolf Aug 17, 2014 @ 5:37am If you go along the vanilla companions personal questline and complete them, I believe they all gain some major updates to weapons and armor. It is impossible to give it back. Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI, Screenshot of the Week #89 [Submissions Closed, Vote Now! Mercenaries mode is a special mode in Resident Evil 4 Remake that challenges players to survive and score as many points as they can against waves of enemies, with all sorts of ways to extend time, gain score multipliers, and more. How to have the best Fallout New Vegas experience today - PCGamer The only time companions will have infinite ammo is when they use their default weapons. They need to be given ammo for the new weapon and they do degrade over time. So I don't know exactly what will happen when they run out yet. How do you get the key to open a set of doors in sunset sarsaparilla headquarters? -removed world placement of companion ammo source. wait, no arguing? The reason for this working is simply because, in casual mode, companions are set as essential and cannot die. As for the ammo, yes. How do I stop the Flickering on Mode 13h? However, as Nerve is currently implemented, only the damage boost is ever applied to companions, limiting the usefulness of a high charisma build significantly. This may not be completely fixed in player/1.20.352: There was an instance of Rex and/or EDE attacking the human companions upon returning to The Lucky 38: This only seems to have been corrected after going back a couple saves and removing all remaining inventory from Rex; see more details at. Each companion has there own weapon, Boones Scoped Hunting Rifle for example. Some people are proof that G-d exists; evolution would have prevented them. Typically my perimeter turrets kill stuff way before my settlers see them. Can you still use Commanders Strike if the only attack available to forego is an attack against an ally? How the topic says. Only Boone and Veronica are able to carry or wear faction apparel. You're browsing the GameFAQs Message Boards as a guest. Set Target. Reddit and its partners use cookies and similar technologies to provide you with a better experience. If I gave Cass a 12-gauge shotgun to replace the one she currently uses, which is a 20gauge, would I need to give her 12-gauge ammo for her to use it? There is a way to get all 6 humanoid companions - check. This may not always hold true, however; giving multiple copies of the same outfit to a companion may result in them equipping an inferior copy, despite the difference in DT. This is more prone to happen if one chooses to wait for the companion, however. Only 10 shots. There are a few places you can pick up Fallout: New Vegas, but only two of them are worth your time: Steam or GOG. @DCShannon I found a thread on reddit that suggested modding the companion weapons and giving it back to them and they can use it with their infinite ammo. Connect and share knowledge within a single location that is structured and easy to search. Companions default armor doesn't degrade and their default weapons don't run out of ammo. All rights reserved. The best answers are voted up and rise to the top, Not the answer you're looking for? How do I get to the Boomers without being blown up. rev2023.5.1.43405. AmenoLT (Topic Creator) 11 years ago #3. as ronr42 said, their default equipment does not degrade, but if you give them your own armor and weapon and they use it, they will degrade and you have to give them ammo, too. The weapon must be stronger then the original weapon the companion uses. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. @Iszi You can't see the gun in their inventory, so yeah it's a magic gun too. Confused about it, the Vault didn't help me. but if you give them a gun they use ammo. Note that it can take 20+ stimpaks to fully heal Rex. Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. Macready uses ammo supply differently when equipped in power armor, Equipping clothes with other commands won't equip the clothes. How to defend a settlement against charred feral ghouls? Companions will use the highest DAM weapon that they have ammo for, and if they don't have any, they revert to their default weapon. This can be performed even during combat. ALL RIGHTS RESERVED. Well, i'll go ahead and make a sweeping generalization and defend it with a strawman. While actively following, permanent companions are treated as essential (unless playing on Hardcore Mode - see below). They don't need ammo for their default weapons, they have an infinite supply. They only change gear if they are given gear that has a better Damage Threshold than their own outfits. If commutes with all generators, then Casimir operator? Top Voted Answer. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Surely enough she burns through ammo quite quickly. This seems at odds with the answer provided by Corey for companions, but they could be a special case? Deputy Beagle is a weird exception. Settlers still require ammo to use a gun but it doesn't seem to get consumed when they fire. What positional accuracy (ie, arc seconds) is necessary to view Saturn, Uranus, beyond? Temporary solution is sending your companion home or to the Lucky 38 then recruiting them again. The Brush Gun technically deals the highest damage, but the .45-70 ammo is rather expensive and hard to come by through scavenging. Companions and reputation? :: Fallout: New Vegas General Discussions Question about companions :: Fallout: New Vegas General Discussions All 8 companions have very different. As of a patch some time ago, companions' weapons degrade per attack at the same rate as the Courier's. Armor degrades based on damage taken. How do i give my companion a different weapon (gun) Fallout: New Vegas companions | Fallout Wiki | Fandom Do NPCs use up ammo? - Fallout: New Vegas - GameSpot Primarily, this is found in disabled dialogue options, such as a conversation with. Companions in the player's party deal damage based on the game's difficulty setting. Fallout: New Vegas console commands and cheats | PCGamesN Companions will refuse to wear or even carry faction-specific apparel, except apparel corresponding to their own faction. However other sources online report that companion's weapons won't break and that you should use surplus ammo for them to save caps. Can Gun Runner's Arsenal Mods be attached to any weapon in Fallout New Vegas. As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. How do I not fail The Legend of the Star quest? Fallout: New Vegas NPC Commands For almost all NPC commands, the NPC must be targeted before typing the command. This should not be needed for any companion or follower as the are now covered by the script. What is this? They switched back to their default weapon and can't use the gamma pistol until I give them more rounds. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. -removed world placement of companion ammo source. Do mine eyes tell me lies?

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fallout: new vegas do companions need ammo

fallout: new vegas do companions need ammo

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